Growing Up on RPGs
An eighteen-part series delving into the history of role-playing games, moving through the years from the very early days to some of the top adventures available today.Browse Series
Growing Up on RPGs: Part 9 – Final Fantasy: From Niche to Mainstream
Few titles can be classed as genre-defining. Final Fantasy VII is one of those titles. It led the line on making the RPG genre as popular as it is today.
Growing Up on RPGs – Part 8: Stuck in the MUD
In part 8, MUD & the advent of playing with real people and the beginning of what eventually becomes the Massively-Multiplayer Online Role-Playing Game.
Growing Up on RPGs: Part 7 – A Burst of RPGs
The 90s was an epic decade for game development—none more so than for the RPG genre. Some of the best RPGs ever made came in the first few years of the 1990s.
History of Nintendo
Nintendo is the oldest company in the gaming industry. We take a look at its past and how Nintendo got to be the global gaming superpower that it is today.Browse Series
History of Nintendo: Part 2 – Nintendo’s Biggest Game Franchises
In part 2 of the History of Nintendo, a quick look at which Nintendo franchises have soured to become multi-generation sensations.
History of Nintendo: Part 1 – Nintendo’s Yakuza Beginnings
Everyone knows Nintendo, right? But their beginnings may not quite be what you expect.
History of the Game Engine
Apart from conjuring images of steam-filled powerhouses populated by fellas heaving coal into glowing furnaces, what do game engines actually do? Let's find out!Browse Series
The History of the Game Engine: Part 9 – Fight!
Unlike other game genres, it was the arcade that really defined the fighting game. In Part 9, we look at this genre's game engines development.
The History of the Game Engine: Part 8 – Guns, Lots of Guns
How have game engines developed from the single bullet Space Invaders to games of today? In part 8 of our History of the Game Engine series, we take a look.
The History of the Game Engine: Part 7 – Traversing the World
Some games will always need a bespoke game engine. In part 7 of The History of the Game Engine, flight simulators and their unique requirements and challenges.
Story of a Game
Games have stories. This series tells some of those stories, from headline-making triple-A titles to some indie masterpieces.Browse Series
Story of a Game: Plants vs. Zombies
George Fan was keen for his games to be original and quirky and aliens weren’t doing the right thing for him. What could he have instead? Plants vs. zombies, of course!
Story of a Game: Prince of Persia – The Sands of Time
After Prince of Persia 3D, that might have been it, but it was saved and has gone on to be a sensation. Here's the story of Price of Persia - The Sands of Time.
Story of a Game: Mortal Kombat
Not many games have ended up in congress, but Mortal Kombat did. Here's the story of one of the longest-running video game series.