Unity Engine Screenshot Latest Article

The History of the Game Engine: Part 10 – Developing Toolkits

Computers speak binary, people don't. So how do we programme them? Enter development toolkits—tools that accelerate development and translate for the developer.

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Gaming Features

Tekken 7 Poster

The History of the Game Engine: Part 9 – Fight!

Unlike other game genres, it was the arcade that really defined the fighting game. In Part 9, we look at this genre's game engines development.

24 Sep, 2021

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Atari Jaguar & Controller

The Atari VCS – Part Two

In part 2 of the Atari VCS mini-series—the middle years looking at Atari's ST, Amiga & Jaguar consoles, and how the business developed into the early 2000s.

21 Sep, 2021

296

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Final Fantasy VII Logo Poster

Growing Up on RPGs: Part 9 – Final Fantasy: From Niche to Mainstream

Few titles can be classed as genre-defining. Final Fantasy VII is one of those titles. It led the line on making the RPG genre as popular as it is today.

20 Sep, 2021

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Far Cry 6 Villain

Far Cry 6 Quick Guide

Far Cry 6 has plenty of different editions and a lot of changes from the previous instalments. Out quick guide is here to bring you up to speed & put you in the know.

14 Sep, 2021

294

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Original Atari VCS Console 1

The Atari VCS – Part One

With the recent announcement of the new Atari VCS, we take a look back at Atari's checkered console hardware history.

13 Sep, 2021

444

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E3 Logos from 1995 to present day

A Brief History of E3 Expo – What’s It All About?

Ever wondered how E3 Expo started and how it grew from its humble beginnings into the global show today? We take a brief look at the history of E3 Expo.

04 Sep, 2021

35

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2003 Prince of Persia Sand of Time Artwork

Story of a Game: Prince of Persia – The Sands of Time

After Prince of Persia 3D, that might have been it, but it was saved and has gone on to be a sensation. Here's the story of Price of Persia - The Sands of Time.

03 Sep, 2021

591

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Unreal Engine Logo Poster

The History of the Game Engine: Part 8 – Guns, Lots of Guns

How have game engines developed from the single bullet Space Invaders to games of today? In part 8 of our History of the Game Engine series, we take a look.

22 Aug, 2021

262

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Growing Up on RPGs – Part 8: Stuck in the MUD

In part 8, MUD & the advent of playing with real people and the beginning of what eventually becomes the Massively-Multiplayer Online Role-Playing Game.

14 Aug, 2021

407

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