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Most Recent Indie news

Pantheon: Rise of the Fallen Secures Series A Funding

Pantheon Moving Forward

Today’s marks the completion of Visionary Realms’ series A funding round and the start of a unilateral expansion of the company across all departments. The Massively Multi-player Online Role Playing Game can now enter into a semi-private, pre-alpha phase where external testers and focus groups can start picking apart the game, giving valuable feedback to the developers. Pantheon: Rise of the Fallen was last year voted as the most wanted MMO of 2017 by an overwhelming majority.

You’ll be able to see the game played live by streamer CohhCarnage on Thursday April 27 and Tuesday May 2nd if you’d like to get a sense of what the game is all about. Just check this link out here to the Twitch channel: http://twitch.tv/cohhcarnage.

Visionary Realms Chariman, Christopher Rowan has said of the successful funding round, “We have come a long way and are extremely excited about what this means for Pantheon. As we start to raise support for Series B we are now in a position to empower our departments with many of the resources they need. It’s deeply encouraging to us to see this kind of support for Pantheon from investors and gamers.”

Chief Creative Officer Brad McQuaid said, “We believed going in that there was a healthy amount of interest in a massively cooperative experience, but seeing the exponential and continuous growth of excitement over the game is especially invigorating. And it’s coming from all angles!”

Pantheon: Rise of the Fallen is scheduled to enter into public testing later this year.

 

About Visionary Realms

Visionary Realms, a California based videogame studio, is driven to fearlessly lead and advance the MMO game industry by creating content-rich, challenging, highly social games that set new standards for immersion, quality, and vision. For more information about Visionary Realms visit http://visionaryrealms.com.

 

About Pantheon: Rise of the Fallen

Pantheon: Rise of the Fallen rekindles the conventions of challenge, depth and impact, and offers these elements to a whole new generation of MMO gamers. By polishing well-proven mechanics and features which have been nearly lost over time, Pantheon offers gamers a deeply meaningful gaming experience they can share and remember for years to come. Visit the website at http://pantheonmmo.com.

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E3 Expo LIVE on UGP

E3 Expo LIVE right here on UGP!

 

E3 Expo 2014 was a fantastic event with some really awesome unveils and news coming out of L.A.

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New Indie looks for Greenlight on new AAA style Sci-Fi Action Shooter

actoinscreenshots8Pixelbomb Games, a new micro-developer from Manchester, are all systems go with their new Greenlight Campaign for their new title, Beyond: Flesh and Blood. 

As it stands, the third person shooter as received a wave of acclaim from the Greenlight community following its launch onto the platform with a brace of excited comments and up-votes. Pixelbomb Games are looking forward to engaging with the community in their quest to receive 100% Greenlit status.

It’s been a long time coming from the small team which after 2 years are over the moon to unleash their action packed shooter on the world. Set and made in Manchester, it’s now time for the public to let them know what they think of it.

There’s a free demo coming in July and the team are anxiously hoping their shot at Triple-A stardom is going to be well received and foster a growing community who will play a key part in where the game goes in the near future.

 

A little from the Developers

A graphically intense nod to the 3rd person shooter genre,  Beyond: Flesh and Blood challenges players to blast through multiple levels of hostile scavenger forces and mutating enemy threats on a mission to help reclaim the surface of earth – starting with dystopian Manchester.

Players jack into advanced multi-ability combat rigs and battle a range of formidable enemies and mech weapon systems across post apocalyptic Manchester, in fast paced gameplay that will push any players shooter skills to the limit.

 

Beyond: Flesh and Blood is scheduled for release on PC later this year with plans afoot to release on Xbox One and PS4 soon after. 

 

Take a look and support the Greenlight campaign here: http://steamcommunity.com/sharedfiles/filedetails/?id=262363097

 

 

 

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New Kickstarter campaign: Formula Wincars

arcadeThere’s a new Kickstarter campaign just kicking off from indie studio, DragonJam Studios. The aim of the campaign is to raise funds to for their ambitious PC online multiplayer arcade racer, Formula Wincars. 

Already off to a flying start, the campaign offers some fantastic rewards for contributors. Up for grabs is an amazing full size Formula Wincars styled arcade machine with all the usual pedals, wheel and a copy of the game pre-installed.

Formula Wincars aims to be launched by the end of the year, 2014, and will be a free-to-play game with the typical micro-transaction additions to the title. One of the key and somewhat exciting features of Formula Wincars is the ability players will have to be able to win prizes and hook up with others from around the world to share special skills and common strategies. There’s going to be all the usual unlockable cars and characters associated with this kind of game, each with their own unique strengths and abilities.

To see the project on Kickstarter, head over to this link: www.kickstarter.com/projects/dragonjam/formula-wincars-mmo-racing-arcade

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Flockers Alpha build 1

Flockers gets early release access

Flockers Alpha build 2From May 6 2014, you’ll be able to get your hands on the awesome new title Flockers from the guys at Team 17, creators of the legendary Worms series. Flockers follows in the same vein as Worms with quirky characters and the infamous style of graphics.

We were at EGX Rezzed recently and were lucky enough to get a first hand look at Flockers and it’s ace. It’s so much fun to look at and play. The game has great depth to it and promises to get better and better as final release nears. We’ll be bringing you a full write up on what we think of Flockers before May 6. What we can tell you now is that if you’re a fan of Worms, get Flockers. It’s a must!

Here’s what the developers have to say about Flockers

“Welcome to Flockers. The Early Access game is already in a very playable state with twenty-five levels ready to play plus the powerful “Meat Maker” editor with which you’ll be able to create your own fiendish levels and share them via Steam Workshop. We decided to release Flockers via early Early Access to ensure the community gets a chance to help us shape it.

In this first release you may experience some bugs, crashes or compatibility issues. Things may change unexpectedly and scores may need to be reset. User levels might need to be reworked as a result of our changes and sheep logic will get tweaked. I’m sure you already expect this sort of thing with Early Access releases, we just wanted to remind you.

Your feedback is extremely important to us so please feel free to let us know what you think about Flockers, we’ll be listening to all your suggestions!”

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Airships Strategy Map

Airships – Promising indie RTS early-releasing Tuesday

Over the weekend we came across what looks to be a very promising little gem from indie developer Zarkonnen. Airships is an RTS where design and management are as important as strategy and tactics.

airshipThe game revolves around constructing your airship and using it to gain superiority over either your computer or other live players via an on-line connection.  The connection is currently made by manually entering your opponents IP address, but there are plans to incorporate a bespoke match-making and ladder service that will automatically connect you to games.  With that complete and released, Airships looks to be gaining the same simple yet addictive gameplay that has made Minecraft such a winner.

The game has a blocky and pixilated feel that won’t be winning any awards for its graphical depictions, but that is not the point and the game focuses rather neatly on an engaging gameplay rather than pretty pictures.  With your airship built to whatever specification you want, you need to populate it with a crew of air-sailors who will carry out the specific tasks you assign them.  These might include carrying coal for steam-powered engines, replenishing ammunition, or carrying out maintenance.  All of these tasks and many more like them are equally important, and to neglect just one of them will invite potential disaster. As you become adept at controlling your airship, you can design and build more to enhance your domination over your opponents. But, be aware of over-stretching your resources as that can leave you exposed too.   It’s a game about balance and thoughtful gameplay and looks to be a refreshing brain-teaser with plenty of scope for diversity.

While the actual game looks to be an exciting delve into strategy and forward planning, the real point of interest is the fact that this game has been developed and launched by David Stark (no relation to Tony, btw), an indie game developer based in Switzerland rather than a professional studio.  It marks the fact that game development is no longer the domain of large, professional establishments and anyone with the will and a bit of crowd-funding can now construct and launch a game that has been bouncing around the back of their mind for more years than they can remember.  Game development is now open to anyone with a bit of imagination and an understanding of programming, and that is an exciting prospect.

While looking a little too much like Minecraft and stretching credibility a tad, Airships nevertheless has caught our attention and is due for release on Windows, Mac and Linux on March 25. With Airships imminently available for the minute price of just $5, the game is a steal and a fitting addition to any PC or Mac.

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