Most Recent Game news

Final Fantasy XII The Zodiac Age Spring Trailer

Square Enix has today posted a new cinematic trailer of their summer release, Final Fantasy XII: The Zodiac Age. The release date for the exclusively PlayStation 4 title is drawing near, with fans able to get their hands on the latest instalment on July 11 this year.

Final Fantasy XII: The Zodiac Age transports players to the grand world of Ivalice, a place where magic surrounds all and airships fill the sky. As war engulfs the Dalmasca’s kingdom, ruin and uncertainty consume the lands. The only surviving heir to the Dalmascan throne, Princess Ashe, commits herself the resistant forces determined to liberate her country. With Vaan, an orphan of the war, by her side the unlikely allies and their companions embark on the mission to free their homeland.

 

 

Originally launched in 2006 for the PlayStation 2 system and known for introducing many landmark features to the FINAL FANTASY series, FINAL FANTASY XII takes place in the grand world of Ivalice, where the small kingdom of Dalmasca is caught between warring empires Archadia and Rozarria. The lone heir to the Dalmascan throne, Princess Ashe, has devoted herself to forming a resistance to liberate her homeland while Vaan, a young thief, dreams of flying free in the skies. The story begins when these two fated individuals meet, changing the destiny of the world’s greatest nation.

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Final Fantasy XII The Zodiac Age – 2017 Spring Trailer

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FIFA 15: Continuation of the Norm or a Break from the Norm?

FIFA is getting on a bit… it has been around for nearly twenty one years. The first incarnation of the FIFA football game was created in 1993 and was available on Amiga and Sega’s MasterSystem. The game has grown and morphed into a franchise on a plethora of different platforms from mobile, console to PC. However, with EA’s E3 announcement of FIFA 15 yesterday, has the game changed or is it more of the same? Now bear with me here… It’s a football game and the rules have been the same for over a hundred years. That’s not the issue, what I mean by change is that the game needs to change and morph with time – the 2D top-down gaming of the 90s was changed completely by the 3D experience of the early noughties. What is required is something different – from emotive to visual flair in order to help bring FIFA 15 into the realm of next-gen greatness!

In the Los Angeles Convention Centre, EA did just that! EA announced that the FIFA 14 technologies and code changed that have yet to yield results – from the in-air ball physics engine, the changes to the Ignite EA engine and the wider principles of uncertainty which were part of FIFA 14 that just didn’t quite work – have all been re-engineered by EA in order to make a true break from the past. FIFA 15 will bring football gameplay into the next level by incorporating more fluid and dynamic playability modes – think two step dribbles with ‘stuttering steps’ before shooting a goal which is ‘doable’ on FIFA 14 but it will become a more fluid part of gameplay on FIFA 15. This is the issue – you watch FIFA 12, 14 or FIFA 2002 and you know you’re playing against a computer or that your multiplayer opponent could never do that on a real pitch. This is what EA wants to change by making fluidity in game play more realistic and this is what EA have announced at their epic E3 conference.

FIFA 15 will bring ‘reality’ onto the pitch once more. It will create real-life dynamism in terms of spinning and arcing the ball’s movement on the pitch and in the air and will help re-define how the contact between player and ball is crunched by the Ignite engine. This is a massive change – one that some doubt is doable. The next-gen consoles have yet to ignite the passion of the masses in terms of epic visual output. However, FIFA 15 needs to be something different – not a step change but a wholesale change in one of the gaming calendar’s most successful annual launches. So we are looking forward to FIFA 15 to see if we can bring to an end the curse of the ‘oh, he’d never do that on a real pitch’ mentality of FIFA gameplay?

 

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Microsoft’s E3 Conference: A Quick Roundup of Events

xbox-one-consoleMicrosoft is one of the videogame sector’s biggest players. It is a giant among minnows. Its videogame division has revenues of £5.5Bn and it is a massive player in both the console and PC gaming environments. Because of Microsoft’s role as console maker, games maker and all-out technology superpower, their E3 conferences are usually a big fan favourite. This year was no different.

First, we need to highlight something. It’s something really, really big. Microsoft at last year’s E3 talked about the Xbox One as an ‘all round entertainment platform’. Yesterday’s announcement was a little less grandiose as the focus of the entire event was on gaming. This is surprising as ‘entertainment’ was no-where to be seen? No Steven Spielberg made TV shows or music or social media apps, just boring old video games? What happened?

Microsoft in the past year has been ‘listening to fans’ and these ‘listening exercises’ resulted in some wholesale changes – not least of all, the boot given to the Kinect sensor. The changes were predicated on fan’s requirements that Microsoft, in a way, goes back to basics. This is what Microsoft’s E3 endeavours were all about.

They started off by ‘dropping’ the One. Not one mention of the Xbox One. It was all ‘Xbox’ and nothing else. The games demoed included Halo 5, Forza Horizon 2 along with Fable Legends. In the ‘active’ camps they announced Dance Central as a somewhat ‘Kinect’ ready title. However, they continued with a nice little exclusive surrounding a new game called Scalebound – a dragon fighting epic.

In usual Microsoft fashion, ‘exclusive’ DLC packs are going to be made available for Call of Duty: Advance Warfare before PS4 and additionally for Tom Clancy’s The Divison which will have special DLC features. Another ‘gem’ from the past was the announcement that Microsoft and Real-Time Worlds are working on a re-boot, of sorts, of the cult classic Crackdown.

These titles showcase a changing attitude from Microsoft, led by Phil Spencer, as they move away from the entertainment-only focus which was a disaster first-time round for the Xbox (One). The core branding is a nod to the disaster of the Xbox One and Kinect launch. They are offering fans a Mea Culpa – an apology – of sorts by offering some great next-gen content. This is the key here, as last year developers were working on multi platforms (i.e. PS3/PS4 and Xbox 360 and Xbox One). This time round they are just working on next-gen – this can be seen in the quality. So thank goodness Microsoft has seen the error in its ways and have found new traction and new motivation to move forwards.

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NHL15 E3 Trailer

Here it is, NHL15 E3 trailer. Just seen this tonight at E3 Expo. Were you watching right here on UGP?

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Activision’s E3 Expo Lineup

With just over 24 hours till the official opening of this year’s E3 Expo, Activision have revealed what they’ll be wetting our appetites with at the show. Activision will be showcasing what they’re dubbing as “a new era” for the Call of Duty franchise with Call of Duty: Advanced Warfare, the latest in the innovative Skylanders series and the hugely anticipated Destiny will be playable on the show floor, as will Skylander Trap Team.

“This year’s E3 has been years in the making for us,” said Eric Hirshberg, CEO of Activision Publishing, Inc. “Each game we are showcasing is the result of our commitment to quality and innovation: our first 3-year development and our first new lead developer on the  Call of Duty franchise in a decade with Call of Duty: Advanced Warfare. Our biggest innovation since we invented the Toys-to-Life category with  Skylanders Trap Team. And the result of over four years of passion, partnership and investment to bring Bungie’s vision for Destiny to life. I think this is the best slate in Activision’s history and I can’t wait for gamers to get a closer look.”

 


Call of Duty Advanced Warfare 1Call of Duty: Advanced Warfare

While Sledgehammer Games had a hand in Call of Duty: Modern Warfare 3, they’re now running the show with the development of their first Call of Duty title in the new tri-annual Call of Duty cycle. Call of Duty: Advanced Warfare promises to deliver gamers a truly exceptional experience with an immersive and compelling narrative, stunning visuals and all new gameplay which will redefine how Call of Duty is played. With the power of a mechanical exoskeleton, players become an advanced future soldier empowered by an arsenal of never before seen weaponry, new abilities and gameplay mechanics to match. Call of Duty: Advanced Warfare is the first Call of Duty is the first in the franchise to be developed with the now current-gen Xbox One and PS4 consoles as the primary development focus. Call of Duty: Advanced Warfare retains its early November slot, this year releasing on the 4th on Xbox 360, Xbox One, PS3, PS4 and Windows PC.

 

Destiny_31Destiny

From the creators of the infamous Halo, Bungie brings us Destiny. An epic action-packed adventure title set in a mysterious universe that resembles our own. Destiny is trailblazing a whole new way to play first person shooters with a story-driven universe filled with single player, cooperative, competitive, public, and social activities, all seamlessly connected in a vast, persistent universe, creating the world’s first “Shared World Shooter”. Players take the role of Guardians of the last city on Earth, wielding incredible powers and exploring the extremities of our solar system. From September 9th, Destiny will be available on PS3, PS4, Xbox 360 and Xbox One. 

 

 

Skylanders-Trap-Team_Snap-ShotSkylanders Trap Team

After the roaring success of Skylanders, see  our review here, Toys for Bob are hard at work creating Skylanders Trap Team. In the next chapter of the Skylanders journey, kinds will be able to take characters out of the digital world and bring them into the real world. In  Skylanders Trap Team, Portal Masters seek out and defeat the most wanted villains in all of Skylands, taking them out the game by capturing them in Traps. Players can then send the villains back into the game where they become playable characters, fighting for good. Skylanders Trap Team will include the Traptanium Portal, a ring of magical energy that enables kids to not only bring their Skylanders to life, but also capture villains using Traps.  Skylanders Trap Team introduces new heroes known as Trap Masters and will be available on October 5th in North America for Xbox One, Xbox 360, PS4, Nintendo’s Wii and Wii U. A completely unique version will be available on the Nintendo 3DS hand-held system.

 

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E3 Expo LIVE on UGP

E3 Expo LIVE right here on UGP!

 

E3 Expo 2014 was a fantastic event with some really awesome unveils and news coming out of L.A.

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